![]() : Bake from the first selected object directly to the second, maintaining offset. ![]() : Bake from the first selected object directly to the second. : Parent all selected nodes to the last selection. : Bake from selected locators back to their source objects. : Bake selected object to locators specified space. ![]() InstallationĬopy this file into your maya scripts directory, for example: C:/Documents and Settings/user/My Documents/maya/scripts/ml_worldBake.py Run the tool in a python shell or shelf button by importing the module, and then calling the primary function: import ml_worldBake ml_worldBake.ui() Ui Checking “Bake on Ones” will bake every frame, otherwise the keytimes will be derived from the original animation. When you’re ready to bake back, select the locators and press the “From Locators” button. ![]() Run the tool, select the objects, then press the “To Locators” button. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |